It turns out that a can of spray foam, some painter’s tape (for face tracking dots), and my iPhone’s camera can go a loooooooong way.

Once upon a time, I locked myself in a dark and windowless room, Thirteen hours a day, Six days a week, For nearly year, With nearly a hundred Of the slobbiest, stinkiest, Most talented people I’ve ever met. When we emerged, blinking into the sunlight, we had produced two and a half minutes of badass [...]

I had been stalling for a while on getting caught up with Maya, especially for VFX work, but Wolf & Crow gave me the perfect opportunity. W&C let me join the team for The Avengers: Battle For Earth even though none of my VFX experience had been with Maya, and within a month I was [...]

My good friend, Moses Journey, and I are cooking up an interactive Kinetic Sculpture. We can’t say much about it yet, but here’s a peek at some early R&D. Very early R&D. If you aren’t familiar with the Pepper’s Ghost illusion (or holograms, if you believe the Coachella promoters), then read up! This setup consists [...]

Ad Infinitum is a kinetic sculpture that my good friend Moses Journey and I designed for the 2012 Infiniti Digital Art Competition. I made this video as part of our proposal and, with any luck, I’ll be building the real thing as well.

So this is a bit old already, but I made this video while doing RnD for a larger project with my good friend Moses Journey. It’s amazing how much you can accomplish with just some magic markers, a latex glove, After Effects, and a healthy dose of idiocy. For the stout of heart, I also [...]

Wolf & Crow asked me to be CG Supervisor on this job and, perhaps foolishly, I jumped at the opportunity. I worked as CG Supervisor, pipeline developer, VFX Artist, and cheerleader. We accomplished the Herculean task of finishing two months worth of work in something like three weeks, and nobody died in the process.
Considering how little time we had, I think it came out rather well!

So I have this niece, Julie, who’s 3 years old and super cute, and who loves puppets. The first time I picked up one of her bears (or was it a dolphin or something?) and had it say “Hi Julie!” she said Hi right back and went on talking to him. She wasn’t excited, or [...]

I worked on this Yahoo Mail spot for over at SDF-1 and had a blast. Cel animators drew all of the characters, so I was tasked with building a toon-shaded CG world to put them in. I especially enjoyed making the fake hand-drawn fireworks in the fake hand-drawn stadium at the end.

About a year ago I had the great fortune to work on the opening titles for John Carpenter’s The Ward – and it’s finally released! The job was at my favorite now-defunct design shop, Shadowplay Studio. Working as the sole fx artist on an already tiny team, I had total creative freedom and I loved [...]